Fundamental Design of Learning Activities

I’ve quoted Richard Buchanan previously in a definition of Design Thinking as “the integration of signs, things, actions and environments that addresses the concrete needs and values of people in diverse circumstances.” Design Thinking offers a set of tools to make sense of “wicked problems” and mysteries, and in this post I attempt to narrate […]

The DevLearn 2009 Write-Up

Who was at DevLearn 2009, and what were their goals? There were about 1,200 people at DevLearn (guesstimate) with a large majority interested in doing better E-Learning, interest in serious games and social learning with a subset of that group, maybe 200 people, very plugged into the Twitter community and interested in networking with each […]