On GameTech 2011

I was absolutely pleased, humbled, honored, psyched… to be asked to team up with Alicia and Kris on the Social Gaming panel discussion on Tuesday afternoon. I love panel discussions that turn into brain dumps, and we share a very close rapport. I hope that experience resonated with the audience (physically and virtually in attendance). […]

What About BAQON?

BAQON will accelerate collaboration, communication, learning and gaming development where experiences persist and remain contextualized through open, interoperable web services.

Reflections on #IeL09, Part 4

This segment, Dennis gets me talking about three new things I learned at the conference. Two of them seem pretty mundane, but are telling about the context of relationships, moving from Twitter to meatspace. Another learning is the realization that there are learning organizations that are kicking serious butt, like the DAU.

Reflections on #IeL09, Part 3

This segment, Dennis gets me to open up (get candid) about what surprised me at the conference, including what “collaboration” means to different people, the promise of virtual worlds and the level of trust I place on my Twitter friends.