By abstracting out persistent gaming information, you can enable multiple points of entry into shared game experiences.
A friend emailed me this morning asking how I go about blogging as a Mac user, and how I manage the buzz between Twitter and Facebook. My workflow for blogging uses these tools, not necessarily all together: WordPress MarsEdit WordPress for iPhone ScribeFire (for Firefox) WordPress is the web application running on PHP/MySQL that I […]
I found my friend. And inside me, the little kid whose friend moved away pretty much the whole of my life ago is pretty happy. It’s probably weird. It *sounds* weird to me. It sounds like the kind of thing for which I normally rank on people (namely Facebook users). So color me hypocrite.
Much of this post relates to making a great iPhone app. Hopefully, you’ll connect the dots on how this might impact how you develop whatever else it is you’re developing.
Yahoo has a fantastic Design Stencil Kit in several formats, including OmniGraffle and Visio. I’ve recently started jumping on the Information Architecture bandwagon and found that visually planning out a web-based design with wireframes was not only helpful but saved me a bunch of time from the “let’s see what kind of layout I can […]