Start With Me

This past week I blogged about a “culture of text” that is growing more prevalent (at least in the US). I briefly touched on how simulation and simulacrum shape this culture and wrote a bit about latency and agency. Yesterday, I offered a way to avoid awkward moments presented by incoming messages. In this post, […]

Fundamental Design of Learning Activities

I’ve quoted Richard Buchanan previously in a definition of Design Thinking as “the integration of signs, things, actions and environments that addresses the concrete needs and values of people in diverse circumstances.” Design Thinking offers a set of tools to make sense of “wicked problems” and mysteries, and in this post I attempt to narrate […]