Mobile Learning: 101

(Downtown) Judy Brown, former head of the ADL Academic Co-Lab is now a MASIE Fellow following her passion and bliss with mobile technology and learning. Slides are posted on the Learning 2007 Wiki.


New domain names are available for mobile sites, starting at $7.99. The site was created with a wizard by mobisitegalore.

Industry status and directions

Most of us have mobile devices. We take them everywhere, they’re always on — they can be both incredibly private AND social. Mobile provides choices. When we define “mobile,” any one of us can be talking about laptops, micro pcs, cell phones, tablets, audio/video players, handhelds or pdas, wearable items (including usb drives or e-books) or even gaming devices.

Mobile growth has grown to more than 100 million handsets with touch screens to ship in 2008 (ABI Research). Global mobile phone use is hitting 3.25 BILLION (Reuters, July 27 2007). Over eighty percent of Americans over the age of FIVE have a mobile device.

America is still playing catch up with data speeds and connection process in cell phone use, but the demographics, speeds and prices are all suggesting that there is a huge opportunity in mobile devices as a platform. The adoption and the adopters are there. It’s a convergence of supply and demand. More and more of the workforce needs better access to learning when they’re away from the office. There’s volatile information that requires constant updating and delivery to staff and there’s pressure to maximize productivity and downtime.

Mobile users tend to focus more on the content of what they’re looking at on their mobile device, part in due to the private and personal connection to the device itself.


* Mobile Pandemic Flu Preparation –
* Colorado State University –
* DMRTI – Open site with multiple examples and checklists
* Mayo Clinic InTouch
* $2.99 a month
* First aid tips
* Watch health videos
* Find the closest emergency room
* myfoodPhone
* Bones In Motion
* SkynetMD
* – partnered with Apple to reward course participation with iTunes store credits
* Language and Culture on iPod
* Homewood Suites – Video iPods deployed for training
* iPods in baseball
* Pitchers review batters videos in the dugout (this is happening now!)
* “It’s a good way to refresh yourself on how you got guys out.”
* Audio tours for portable digital players (
* Museum tours
* Download to iPod
* Receive discount (even for colonial Williamsburg)
* Montclair State University – Campus Connect
* All incoming students
* GPS-enabled phone
* Part of their tuition/fees
* Bundled with tools for mobile learning, safety, community, campus navigation
* PSP with video-enabled.
* Questionmark Perception – assessment tools to develop mobile assessments
* Augmented Reality Scientific Role Play Environments
* Game Engine decoupled from Game Content
* Desktop PC-based AR content editor
* Significant collaboration, teamwork and inquiry-based learning
* Assessment and Learning in Practice Settings (ALPS)
* 9000 students
* 16 subjects
* Assess competencies
* Encourage reflection
* Capture evidence of achievement

> “Developing competence and confidence in a practice setting is vital for students training for a career in health and social care because there is a wide range of general and specific skills that can only be developed in the clinic, hospital or workplace.” – Rob Arnsten

* Collaboration – coaching and mentoring via mobile — particularly for sales
* C-Shock Mobile Game (helps international students cope with culture shock and to get accustomed to UK university life) > onboarding game

We’re seeing a convergence of devices, network, applications and lifestyle(s).


iPhone is influencing innovation in all hardware makers. Bug Labs is an open source, web-enabled, modular software + hardware platform coming Q4 2007 — with GPS ssystem, camera, motion sensor and LCD screen.

The top Japanese Smartphone Features:
1. mobile wallet
2. MANGA on mobile
3. mobile check-in at airports
4. mobile keys for doors
5. mobile employee badges
6. mobile cinema tickets
7. mobile transport passes

Tiny movie projectors can fit into a phone now. Texas Instruments has a working prototype that beams DVD-quality video onto a screen or a wall. Motorola is beginning to build this into their nextGen phones.

The constraint is the battery — and they are also improving.


Check out what you have at which tells you what you need to do in an emulation to adjust your content for mobile devices.

There are lots of authoring tools. Captivate publishes to Flash Lite (mobile Flash). Camtasia exports to quicktime for iPod use.

Zirada ( allows you to build applications in a non-wizard way (like an actual authoring tool). Looks a lot like Lectora.

Hot Lava Learning Mobile Author supports both JavaScript (SCORM???) and Blackberry. It acts as a player that can send data back to your LMS.

iWriter allows you to build support sites ported directly onto the iPod via the Notes. allows you to create flashcards online, and then downlaod them to your mobile device

Alternatives to Mobisite Galore are Mob5 and Winksite (focused more on collaboration). MobiSiteGalore is the only one that allows you to download the files that it generates.


* Cell Phone as a guide
* For additional information – graphical codes where you use your camera to transpose a black and white graphic into text that is over 4000 characters long. (Quick Response Codes)

Management considerations


Look for opportunities
Focus on user’s context and needs
Build content in modular formats
Assess readiness
Begin with pilot initiatives