Finally, a post relevant to the title of this blog…

Anyone hear about Adobe’s Open Screen Project? Well, good news if this is the first you’re hearing about it:

Devices Basically, what’s happened is that Adobe wants Flash on as many screens and devices as possible. To do that, they’re pretty much COMPLETELY OPENING UP THE PLATFORM. What does “completely opening up the platform” actually mean?

* Removing restrictions on the use of the SWF and FLV/F4V specifications
* Publishing the device porting layer APIs for Adobe Flash Player
* Removing license fees –making next major releases of Adobe Flash Player and Adobe AIR for devices free
* Publishing the Adobe Flash Cast protocol and AMF protocol for robust data services

So what does this have to do with learning? I think it’s going to have a huge impact on creating all sorts of learning applications (content engines and assessment tools) that can play on lots of different devices. I think when you start rolling integrated content tools into your Learning Management Systems (if you really need to track the experience), the ability to throw in Flash Remoting via AMF becomes a VERY easy way to just track using methods that Flash developers know how to do — without the encumberance of necessary web services or JavaScript or whatever else. Adding to that — most organizations embrace Flash because it deploys the same regardless of browser… now imagine a world a few years from now where Flash deploys the same regardless of mobile device.

I’m glad I plunked down the cash for CS3….

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