On GameTech 2011

I was absolutely pleased, humbled, honored, psyched… to be asked to team up with Alicia and Kris on the Social Gaming panel discussion on Tuesday afternoon. I love panel discussions that turn into brain dumps, and we share a very close rapport. I hope that experience resonated with the audience (physically and virtually in attendance). […]

Policy of Truth

“Words like violence Break the silence Come crashing in Into my little world…” – Martin Gore, Depeche Mode. “Enjoy the Silence” from the album “Violator In many contexts, few people appreciate having things forced down their throats. I was reading Dan Pontefract’s blog today on the future of communication skills in organizations. This particularly got me […]

Fundamental Design of Learning Activities

I’ve quoted Richard Buchanan previously in a definition of Design Thinking as “the integration of signs, things, actions and environments that addresses the concrete needs and values of people in diverse circumstances.” Design Thinking offers a set of tools to make sense of “wicked problems” and mysteries, and in this post I attempt to narrate […]